Research Areas

Our research is primarily split into three domains, all concerning the application of technology to describe, predict, and improve human aspects of the workplace: job candidate assessment, employee learning and behavior, and research methods.

Technology can be used to improve the assessment of human capabilities relevant to the selection of high-quality job candidates, such as knowledge, skills, abilities, and personality.

Publications

  • Landers, R. N., Fink, A. & Collmus, A. B. (in press). Using big data to enhance staffing: Vast untapped resources or tempting honeypot? In J. L. Farr & N. T. Tippins (Eds.), Handbook of Employee Selection. New York, NY: Routledge.
  • Armstrong, M.B., Ferrell, J., Collmus, A. B., & Landers, R. N. (in press). Correcting misconceptions about gamification of assessment: More than SJTs and badges. Industrial and Organizational Psychology.
  • Landers, R. N. & Schmidt, G. B. (2016). Social media in employee selection and recruitment: An overview. In R. N. Landers & G. B. Schmidt (eds.), Social media in employee selection and recruitment: Theory, practice, and current challenges (pp. 3-14).  Cham, Switzerland: Springer.
  • Landers, R. N. & Schmidt, G. B. (2016). Social media in employee selection and recruitment: Current knowledge, unanswered questions, and future directions. In R. N. Landers & G. B. Schmidt (eds.), Social media in employee selection and recruitment: Theory, practice, and current challenges (pp. 343-368).  Cham, Switzerland: Springer.
  • Collmus, A. B., Armstrong, M. B. & Landers, R. N. (2016). Game-thinking within social media to recruit and select job candidates.  In R. N. Landers & G. B. Schmidt (eds.), Social media in employee selection and recruitment: Theory, practice, and current challenges (pp. 103-126).  Cham, Switzerland: Springer.
  • Landers, R. N. (2015). An introduction to game-based assessment: Frameworks for the measurement of knowledge, skills, abilities and other human characteristics using behaviors observed within videogames. International Journal of Gaming and Computer-Mediated Simulations, 7(4), iv-viii.
  • Landers, R. N. & Callan, R. C. (2014). Validation of the beneficial and harmful work-related social media behavioral taxonomies: Development of the Work-related Social Media Questionnaire (WSMQ). Social Science Computer Review, 32, 628-646.
  • Landers, R. N. & Sackett, P. R. (2012). Offsetting performance losses due to cheating in unproctored internet testing by increasing the applicant pool. International Journal of Selection and Assessment,20 , 220-228.
  • Landers, R. N., Sackett, P. R., & Tuzinski, K. A. (2011). Retesting after initial failure, coaching rumors, and warnings against faking in online personality measures for selection. Journal of Applied Psychology, 96, 202-210.

Presentations

  • Landers, R. N. (2017, April). Big data in recruitment and selection: Tapping the vast resources of social media. In I. Nikolaou (Chair), Alliance Special Session 2: The Impact of Technology on Recruitment and Selection: An International Perspective. Invited symposium for the SIOP Friday Seminar Series, Annual Conference of the Society for Industrial and Organizational Psychology, Orlando, FL.
  • Landers, R. N. (2016, March). Current understanding of automated assessment games and gamified assessment. Invited talk for Psychological Assessment London, London, UK.
  • Armstrong, M. B. & Landers, R. N. (2015, April). Game-thinking in assessment: Applications of gamification and serious games. Symposium presented at the 30th Annual Conference of the Society for Industrial and Organizational Psychology, Philadelphia, PA.
  • Ferrell, J., Abraham, J., Holland, B., Landers, R. N., Nejar, M., & Read, J. (2015, April). Critical discussions regarding mobile assessments: Can you hear us now? Panel presented at the 30th Annual Conference of the Society for Industrial and Organizational Psychology, Philadelphia, PA.
  • Ferrell, J. Z. (Chair), Hudy, M. J. (Chair) & Landers, R. N. (Discussant). (2016, April). Going mobile: Empirical evidence from higher-fidelity mobile simulations. Symposium presented at the 31st Annual Conference of the Society for Industrial and Organizational Psychology, Anaheim, CA.
  •  Collmus, A. B. & Landers, R. N. (2015, April). Game narrative in personality assessment: Development of a scale. Paper presented at Virginia Psychological Association Spring Convention & Educational Conference, Virginia Beach, VA.
  • Landers, R. N. & Cavanaugh, K. J. (2014, May). Investigating performance and reaction differences between mobile and traditional computer-based assessment.  Invited talk for Target, Inc., Minneapolis, MN.
  • Cavanaugh, K. C. & Landers, R. N. (2014, May). Incremental validity of social media ratings to predict job performance. In R. N. Landers & G. B. Schmidt (Chairs), Social media in selection: Validity, applicant reactions, and legality.  Symposium presented at the 29th Annual Conference of the Society for Industrial and Organizational Psychology, Honolulu, HI.
  • Landers, R. N., Reddock, C. M., Cavanaugh, K. J. & Proaps, A. B. (2014, May). Talent assessment using mobile devices. In T. Kantrowitz & C. M. Reddock (Chairs), Shaping the future of mobile assessment: Research and practice update.  Symposium presented at the 29th Annual Conference of the Society for Industrial and Organizational Psychology, Honolulu, HI.
  • Landers, R. N. & Schmidt, G. B. (2014, May). Social media, a new predictor class: Remaining questions for selection. In R. N. Landers & G. B. Schmidt (Chairs), Social media in selection: Validity, applicant reactions, and legality.  Symposium presented at the 29th Annual Conference of the Society for Industrial and Organizational Psychology, Honolulu, HI.
  • Landers, R. N. (2014, April). Attract, assess, and engage talent with gamification.  Invited talk for the Human Capital Institute (sponsored by Oracle Human Capital), White River Junction, VT.
  • Proaps, A. B., Landers, R. N., Reddock, C. M., Cavanaugh, K. C., & Kantrowitz, T. (2014, April). Mobile versus computer-based talent assessments: Implications of workload and usability. Poster presented at the 2014 ACM CHI Conference on Human Factors in Computing Systems, Toronto, ON.
  • Landers, R. N. (2013, September). Serious games and simulation for the assessment of human capabilities. Invited talk for the National Research Council Committee on Measuring Human Capabilities, National Academy of Sciences, Washington, DC.
  • Landers, R. N. (Chair). (2012, August). The role of social media and on-line resources in selection.  Symposium presented at the Annual Conference of the Academy of Management, Human Resources division, Boston, MA.
  • Johnson, R. C., Leffler, G. P., & Landers, R. N. (2011, April). Predicting dishonest online test taking behavior in unproctored internet-based testing. Poster presented at the 26th Annual Conference of the Society for Industrial and Organizational Psychology, Chicago, IL.
  • Landers, R. N. & Sackett, P. R. (2009, April). Applicant pool increases counter cheating in unproctored Internet testing.  Poster presented at the 24th annual conference of the Society for Industrial and Organizational Psychology, New Orleans, LA.

Technology can be used to improve how adults learn and behave at work.

Publications

  • Landers, R. N., Armstrong, M. B., & Collmus, A. B. (in press). How to use game elements to enhance learning: Applications of the theory of gamified learning.  In M. Ma, A. Oikonomou, & L. C. Jain (Eds.), Serious Games and Edutainment Applications (Vol. 2). Surrey, UK: Springer.
  •  Landers, R. N. & Callan, R. C. (in press). An experiment on anonymity and multi-user virtual environments: Manipulating identity to increase learning from online collaborative discussion. In B. Dubbells (Ed.), Transforming Gaming and Computer Simulation Technologies across Industries.   IGI Global.
  • Landers, R. N. & C. M. Reddock. (in press). A meta-analytic investigation of objective learner control in web-based instruction. Journal of Business & Psychology.
  • Landers, R. N. & Armstrong, M. B. (in press). Enhancing instructional outcomes with gamification: An empirical test of the Technology-Enhanced Training Effectiveness Model. Computers in Human Behavior.
  • Landers, R. N., Bauer, K. N., & Callan, R. C. (in press). Gamification of task performance with leaderboards: A goal-setting experiment. Computers in Human Behavior.
  • Landers, R. N. (in press). Social media: Implications for organizations. In Rogelberg, S. (Ed.), Encyclopedia of Industrial/Organizational Psychology (2nd ed.). Thousand Oaks, CA: SAGE.
  • Armstrong, M. B., Landers, R. N., & Collmus, A. B. (2016). Gamifying recruitment, selection, training, and performance management: Game-thinking in human resource management. In D. Davis & H. Gangadharbatla (Eds.), Handbook of Research on Trends in Gamification (pp. 140-165). Hershey, PA: Information Science Reference.
  • Landers, R. N. & Schmidt, G. B. (Eds.). (2016). Social media in employee selection and recruitment: Theory, practice, and current challenges. Cham, Switzerland: Springer.
  • Callan, R. C., Bauer, K. N., & Landers, R. N. (2015).  How to avoid the dark side of gamification: Ten business scenarios and their unintended consequences.  In T. Reiners & L. Wood (Eds.), Gamification in Education and Business (pp. 553-568).  Cham, Switzerland: Springer.
  •  Landers, R. N. (2015). Developing a theory of gamified learning: Linking serious games and gamification of learning. Simulation & Gaming, 45, 752-768.
  • Landers, R. N. & Landers, A. K. (2015). An empirical test of the theory of gamified learning: The effect of leaderboards on time-on-task and academic performance. Simulation & Gaming, 45, 769-785.
  • Landers, R. N. & Callan, R. C. (2014). An experiment on anonymity and multi-user virtual environments: Manipulating identity to increase learning from online collaborative discussion. International Journal of Games and Computer-Mediated Simulation, 6, 53-64.
  • Landers, R. N. & Goldberg, A. S. (2013). Online social media in the workplace: A conversation with employees.  In M. D. Coovert & L. F. Thompson (Eds.), Psychology of Workplace Technology (pp. 284-306). New York, NY: Routledge.
  • Landers, R. N. & Callan, R. C. (2012). Training evaluation in virtual worlds: Development of a model. Journal of Virtual Worlds Research, 5(3), 1-20.
  • Landers, R. N. & Callan, R. C. (2011). Casual social games as serious games: The psychology of the gamification of undergraduate education and employee training. In M. Ma, A. Oikonomou, & L. C. Jain (Eds.), Serious Games and Edutainment Applications (pp. 399-424). London, UK: Springer.

Presentations

  • Armstrong, M. B. & Landers, R. N. (2016, April). Using gamification to improve training reactions and learning. Poster presented at the 31st Annual Conference of the Society for Industrial and Organizational Psychology, Anaheim, CA.
  • Brusso, R.C., & Landers, R.N. (2016, April).  Employee technology use: Mediating processes and individual difference moderators.  Poster session presented at the 31st Annual Conference of the Society for Industrial/Organizational Psychology:  Anaheim, CA.
  • Armstrong, M. B. & Landers, R. N. (2015, April). Enhancing training outcomes with gamification. Poster presented at the 30th Annual Conference of the Society for Industrial and Organizational Psychology, Philadelphia, PA.
  • Armstrong, M. B., Landers, R. N., & Collmus, A. B. (2015, April). Game-thinking in human resource management. Poster presented at the 30th Annual Conference of the Society for Industrial and Organizational Psychology, Philadelphia, PA.
  • Cavanaugh, K. J., Landers, R. N. & Landers, A. K. (2015, April). Backchannel communication: Can text messaging improve traditional classroom learning?  Paper presented at the 30th Annual Conference of the Society for Industrial and Organizational Psychology, Philadelphia, PA.
  • Bauer, K. N., Speaks, S., Howard, W., Landers, R. N., & Cameron, H. (2014, August). The impact of environmental factors on transfer of training over time.  Paper presented at the Academy of Management 2014 Annual Meeting, Philadelphia, PA.
  • Bauer, K. N., Callan, R. C., Cavanaugh, K. J. & Landers, R. N. (2014, May). The application of goal-setting theory to gamification. Poster presented at the 29th Annual Conference of the Society for Industrial and Organizational Psychology, Honolulu, HI.
  • Bauer, K. N. & Landers, R. N. (2014, May). The examination of different predictors of transfer use versus effectiveness. Poster presented at the 29th Annual Conference of the Society for Industrial and Organizational Psychology, Honolulu, HI.
  • Callan, R. C., Bauer, K. N., Armstrong, M. B. & Landers, R. N. (2014, May). Gamification in psychology: A review of theory and potential pitfalls. Poster presented at the 29th Annual Conference of the Society for Industrial and Organizational Psychology, Honolulu, HI.
  • Cavanaugh, K. J., Callan, R. C., & Landers, R. N. (2014, May). Comparison of MTurk Workers and undergraduates in online training study. In B. H. Gaddis & C. A. Scherbaum (Chairs), A Critical Review of Mechanical Turk as a Research Tool.  Symposium presented at the 29th Annual Conference of the Society for Industrial and Organizational Psychology, Honolulu, HI.
  • Cavanaugh, K. J. & Landers, R. N. (2014, May). Individual differences and the usage of learner control. Poster presented at the 29th Annual Conference of the Society for Industrial and Organizational Psychology, Honolulu, HI.
  • Landers, R. N. (Chair) & Schmidt, G. B. (Chair) (2014, May). Social media in selection: Validity, applicant reactions, and legality.  Symposium presented at the 29th Annual Conference of the Society for Industrial and Organizational Psychology, Honolulu, HI.
  • Landers, A. K. & Landers, R. N. (2014, April). Tools for the creation of effective videos in online courses. Workshop presented for the Old Dominion University College of Sciences, Norfolk, VA.
  • Landers, R. N. (2014, April). Gamification of learning: Using gamified instructional design to improve learning outcomes.  Invited talk for the Virginia Commonwealth University Center for Teaching Excellence Gamification of Education series, Richmond, VA.
  • Landers, R. N. (2014, March). Improving courses and their end-of-semester evaluation using mid-semester evaluations and online video responses. Invited talk for the Provost’s Conversations on Teaching and Learning, Center for Learning and Teaching, Old Dominion University, Norfolk, VA.
  • Landers, R. N. (2013, October). An online social network site with gamification to encourage student collaboration, learning, mentoring, and retention. In Social Media in the Classroom. Symposium presented at the Virginia Open and Digital Learning Resources Conference, Fredericksburg, VA.
  • Landers, R. N. (2013, October). Using online mid-semester evaluations to improve courses and their end-of-semester evaluation. Invited talk for the 2013 annual conference of the Virginia Community Colleges Association, Norfolk, VA.
  • Landers, R. N. (2013, April). Gamification: A new approach to serious games in training. In M.A. Lodato (Chair), R.C. Brusso (Co-Chair), & R. Wisher (Discussant), I-O’s role in emerging training technologies. Symposium presented at the 28th Annual Conference of the Society for Industrial and Organizational Psychology, Houston, TX.
  • Callan, R. C. & Landers, R. N. (2012, April). Effects of experience and learning control on time and learning. In T. S. Behrend (Chair), R.N. Landers (Chair), & K. Kraiger (Discussant), Building a science of learner control in training: Current perspectives.  Symposium presented at the 27th Annual Conference of the Society for Industrial and Organizational Psychology, San Diego, CA.
  • Landers, R. N. & Callan, R. C. (2012, April). Using social networking sites with gameification to support employee learning.  In G. Schmidt (Chair), R.N. Landers (Chair), & J. Stanton (Discussant), The impact of social media on work.  Symposium presented at the 27th Annual Conference of the Society for Industrial and Organizational Psychology, San Diego, CA.
  • Schmidt, G. B. (Chair), Landers, R. N. (Chair), & Stanton, J. M. (Discussant). (2012, April). The impact of social media on work.  Symposium presented at the 27th Annual Conference of the Society for Industrial and Organizational Psychology, San Diego, CA.
  •  Behrend, T. S. (Chair), Landers, R. N. (Chair), & Stanton, J. M. (Discussant). (2012, April). Building a science of learner control in training: Current perspectives.  Symposium presented at the 27th Annual Conference of the Society for Industrial and Organizational Psychology, San Diego, CA.
  •  Landers, R. N., Reddock, C. M. & Mogan, T. (2012, April). Learner control: Update and extension of Kraiger and Jerden (2007). In T. S. Behrend (Chair), R.N. Landers (Chair), & K. Kraiger (Discussant), Building a science of learner control in training: Current perspectives.  Symposium presented at the 27th Annual Conference of the Society for Industrial and Organizational Psychology, San Diego, CA.
  • Landers, R. N., Reddock, C. M., Callan, R. C. & Cavanaugh, K. J. (2011, October). The evolving role of the Internet for employees and students. Symposium presented at the Fall 2011 conference of the Virginia Psychological Association, Virginia Beach, VA.
  • Landers, R. N. (2011, August).  Social media and gamification in the college classroom.  Workshop presented in S. Fernandez (Facilitator), Connecting the Academy through Technology at the 2011 annual conference of the Academy of Management, Montreal, Canada.
  • Landers, R. N. (Chair). (2011, August). Why minds matter: Learning, knowledge and development in organizations. Division roundtable paper session presented at the Annual Conference of the Academy of Management, Organizational Behavior division, San Antonio, Texas.
  • Barton, H., Landers, R. N., Lynch, J. D., Schmidt, G. B., & Teahen, J. A. (2011, August). The future of management and social media. Panel presented at the 2011 annual conference of the Academy of Management, Organizational Communication and Information Systems division, San Antonio, TX.
  • Landers, R. N. (2011, May). Ready to MUVE: Exploring the potential of 3D worlds in recruitment, selection, training, and virtual teamwork. Invited talk for the Human Resources Research Organization [HumRRO], Washington, DC.
  • Johnson, R. C. & Landers, R. N. (2011, April). Designing training with discussion in virtual worlds: A longitudinal investigation.  In R.N. Landers (Chair), T. Behrend (Chair) & J.M. Stanton (Discussant), Empirical evidence for emerging technology: MUVEs/Virtual worlds in HR.  Symposium presented at the 26th Annual Conference of the Society for Industrial and Organizational Psychology, Chicago, IL.
  • Landers, R. N. (2011, April). Multi-user virtual environments and virtual worlds: Definitions, demonstration and history.  In R.N. Landers (Chair), T. Behrend (Chair) & J. Stanton (Discussant), Empirical evidence for emerging technology: MUVEs/Virtual worlds in HR.  Symposium presented at the 26th Annual Conference of the Society for Industrial and Organizational Psychology, Chicago, IL.
  • Reddock, R. N.  & Landers, R. N. (2011, April). Personality and synchronicity interaction predicts training performance in online discussion.  Poster presented at the 26th Annual Conference of the Society for Industrial and Organizational Psychology, Chicago, IL.
  • Schmidt, G. B., Kane, G. C., Landers, R. N., Lynch, J. D., Teahen, J. A., & VanDervort. (2010, August).  Making management knowledge connections through online social networking sites.  Panel presented  at the 2010 annual conference of the Academy of Management, Organizational Communication and Information Systems division, Montreal, Canada.
  • Johnson, R. C. & Landers, R. N. (2010, March). Anonymity and agency in discussion.  Paper presented at the annual conference of the Virginia Social Science Association, Petersburg, VA.
  • Landers, R. N. (2009, October). Using social networking and learner-centered measurement in automated social mentoring system.  Paper presented at the 14th annual World Conference on E-Learning in Corporate, Government, Healthcare and Higher Education, Vancouver, Canada.
  • Landers, R. N. (2009, April). Quasi-experimentation masks the differences between web-based and traditional training.  Poster presented at the 24th annual conference of the Society for Industrial and Organizational Psychology, New Orleans, LA.
  • Landers, R. N. (2008, November).  ViziStats: Instructor-less animated statistics instruction with real data in real time.  Poster presented at the 38th annual conference of the Society for Computers in Psychology, Chicago, IL.
  • Landers, A. K. & Landers, R. N. (2008, November). Synchronous vs. asynchronous discussion in a hybrid undergraduate course.  Paper presented at the 13th annual World Conference on E-Learning in Corporate, Government, Healthcare and Higher Education, Las Vegas, NV.
  • Landers, R. N. (2008, November). Traditional and web-based instruction: An investigative follow-up to Sitzmann et al. (2006).  Paper presented at the 13th annual World Conference on E-Learning in Corporate, Government, Healthcare and Higher Education, Las Vegas, NV.

Technology can be used to improve how social science researchers interact and how their research is conducted.

Publications

  • Landers, R. N., Brusso, R. C., Cavanaugh, K. J. & Collmus, A. B. (in press). A primer on theory-driven web scraping: Automatic extraction of big data from the internet for use in psychological research. Psychological Methods.
    Note: An abbreviated version of this paper was also recognized as a Featured Top Rated Poster at the 2016 SIOP Annual Conference.
  • Landers, R. N., Bauer, K. N., Callan, R. C., & Armstrong, M. B. (2015).  Psychological theory and the gamification of learning.  In T. Reiners & L. Wood (Eds.), Gamification in Education and Business (pp. 165-186).  Cham, Switzerland: Springer.
  • Landers, R. N. & Behrend, T. S. (2015). An inconvenient truth: Arbitrary distinctions between organizations, Mechanical Turk, and other convenience samples. Industrial and Organizational Psychology, 8, 142-164.
  • Landers, R. N. & Bauer, K. N. (2015). Quantitative methods and analyses for the study of players and their behaviour. In P. Lankoski & S. Bjork (Eds.), Research Methods in Game Studies.  Pittsburg, PA: ETC Press.
  • Schmidt, G. B. & Landers, R. N. (2013). Solving the replication problem in psychology requires much more than a website. Industrial and Organizational Psychology: Perspectives on Science and Practice, 6, 305-309.
  • Schmidt, G. B. & Landers, R. N. (2010). Strengthening shared identity in I/O psychology through online social networks. Industrial and Organizational Psychology: Perspectives on Science and Practice, 3, 286-288.
  • Landers, R. N. (2009). A quantitative examination of trends in I/O psychology 2001 – 2005. The Industrial-Organizational Psychologist, 46(4), 15-23.
  • Landers, R. N. (2008). Online social context does not imply social constructivism: A case for clear operationalization. Industrial and Organizational Psychology: Perspectives on Science and Practice, 1, 476-478.
  • Landers, R. N. (2008). TREND: A tool for rapid online research literature analysis and quantification. Behavior Research Methods, 40, 665-672.

Presentations

  • Landers, R. N. (2017, April). Automated conversion of social media into data: Demonstration and tutorial.  Invited workshop for the SIOP Friday Seminar Series, Annual Conference of the Society for Industrial and Organizational Psychology, Orlando, FL.
  •  Landers, R. N. (2016, October). How to learn about people using social media: An I/O psychology perspective. Invited talk for the SIOP Top Minds event, Making It Personal: Using Person-Oriented Assessments for Workforce Management, Atlanta, GA.
  • Landers, R. N. (2016, October). Understanding your big data and demonstrating its insights to others: Interdisciplinary best practices.  Invited talk for the SIOP Leading Edge Consortium, Atlanta, GA.
  •  Landers, R. N. (Chair). (2016, April). IGNITE debate: Should we trust or avoid online convenience samples?  IGNITE debate presented at the 31st Annual Conference of the Society for Industrial and Organizational Psychology, Anaheim, CA.
  • Cavanaugh, K. J., Brusso, R. C., Collmus, A. B. & Landers, R. N. (2016, April). Web scraping: Automatic extraction of big data for I/O psychology. Poster presented at the 31st Annual Conference of the Society for Industrial and Organizational Psychology, Anaheim, CA.
    Note: This paper placed as a Featured Top Rated Poster at the 2016 SIOP Annual Conference and was a finalist for the John Flanagan Award.
  • Landers, R. N. (2016, February). Preparing future faculty: Managing your digital identity. In W. Yusuf (Chair), Preparing Future Faculty: Managing Your Digital Identity, Old Dominion University, Norfolk, VA.
  • Landers, R. N. (2015, October). Reuniting I/O psychology and technology to develop a practical applied science. Invited talk for the University of Oklahoma, Norman, OK.
  • Aude, S. N., Brusso, R. C., Barnieu, J., Johnston, J. H., Landers, R. N., Mulvaney, R., & Zachary, W. (2015, April). I-Os as technologists: To start, press any key. Panel presented at the 30th Annual Conference of the Society for Industrial and Organizational Psychology, Philadelphia, PA.
  • Fisher, S. L., Orvis, K. A., Weiss, H. M., Ford, M. T., Landers, R. N., Howardson, G. N., Karim, M. N. & Mullins, M. (2014, May). Beyond the subject pool: Creative sampling methods in I/O research. Panel presented at the 29th Annual Conference of the Society for Industrial and Organizational Psychology, Honolulu, HI.
  • Landers, R. N. (2014, February). Effective use of technology. Invited talk for Preparing Future Faculty: Strategies for Success in the Academic Job Search, Old Dominion University, Norfolk, VA.
  • Landers, R. N. (Chair), Behrend, T. S. (Chair), & Stanton, J. M. (Discussant).  (2011, April). Empirical evidence for emerging technology: MUVEs/Virtual worlds in HR.  Symposium presented at the 26th Annual Conference of the Society for Industrial and Organizational Psychology, Chicago, IL.
  • Landers, R. N. (2010, October). A hands-on introduction to social media.  Workshop presented at the 2010 Fall conference of the Virginia Psychological Association, Fredericksburg, VA.
  • Schmidt, G. B. & Landers, R. N. (2010, August). Online social media in our professions and professional lives. Caucus presented at the 2010 annual conference of the Academy of Management, Montreal, Canada.
  • Landers, R. N. & Schmidt, G.B. (2010, August). Making and managing connections to colleagues, employees and students through online social networks.  Workshop presented at the 2010 annual conference of the Academy of Management, Organizational Behavior division, Montreal, Canada.
  • Landers, R. N. (2010, April). On the meta-analysis of non-random, quasi-experimental data.  Poster presented at the 25th annual conference of the Society for Industrial and Organizational Psychology, Atlanta, GA.
  • Landers, R. N. (2008, April). Quantitative examination of trends in I/O psychology 2001 – 2005.  Poster presented at the 23rd annual conference of the Society for Industrial and Organizational Psychology, San Francisco, CA.
  • Landers, R. N. (2007, November). TREND: A tool for rapid online research literature analysis and quantification.  Paper presented at the 37th annual conference of the Society for Computers in Psychology, Long Beach, CA.
    Note: This paper won the 2007 SCiP Castellan Award for Best Student Paper at the 2007 Conference.